For the complete documentation index, see llms.txt. This page is also available as Markdown.

General Settings

Import MLS Package

Import the MLS package using the "Asset Store" or go to the "Assets Import Package Custom Package" menu and select the package in Windows Explorer.

If you do not need the scenes with examples and any related data, then you can exclude from the import the folders "Examples" and "Resources".

Editor Setup

Disable lighting "Auto Generate" option for the plugin to work properly.

If you are using Configurable Enter Play Mode, then for the plugin to work properly in play mode, you need to check the "Reload Scene" option. Otherwise, blending will only work in edit mode.

In new versions of Unity, the Forward+ and Deferred+ rendering paths are available in URP. In these modes, Unity creates atlases for reflection probes, which means that individual reflection probes are not updated even if they are assigned a new reflection texture. For reflection blending to work, you should not use Forward+ or Deferred+.

In HDRP, blending reflection probes is also not possible due to the use of atlases.

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