Magic Light Probes
  • Introduction
  • GETTING STARTED
    • Quick Start
    • Recommendations To Use
    • FAQ
  • SYSTEM COMPONENTS
    • Manager
    • Main Component
    • MLP Light
    • MLP Quick Editing
    • MLP Combined Volume
    • MLP Combined Mesh
    • MLP Force Save Probes
    • MLP Force No Probes
  • INTEGRATION
    • Bakery - GPU Lightmapper
  • DEVELOPMENT
    • Latest Version (1.96.3)
    • Changelog
  • CONTACTS
  • DISCORD
  • TELEGRAM
  • TWITTER
  • EMAIL
  • FORUM THREAD
  • ASSET STORE
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  1. SYSTEM COMPONENTS

MLP Force Save Probes

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Last updated 4 years ago

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Add this component to an object whose surface you need to evenly fill with probes. This can be useful for walls, ceilings or floors where you get illumination from probes on the other side of the object. Unfortunately, Unity does not have a built-in clipping mechanism for such lighting.

Green cube without MLP Force Save Probes component
Green cube with MLP Force Save Probes component