Quick Start
Last updated
Last updated
The steps described below are the same for all Render Pipelines, however, for SRP you have to perform some preparatory steps additionally.
Go to Magic Sun Direction âžž Examples folder and open the Demo scene.
Go to Tools âžž Magic Tools âžž Magic Sun Direction âžž Align Directional Light...
The "Align Directional Light" window will be opened, by default it looks like in the screenshot below.
Press the "Align Direction" button to switch to the orientation mode of the selected directional light source. The block with the overlay settings will be expanded.
After switching to align mode, the overlay will be activated. Now your Scene View should look like this.
Rotate the camera until the light source on the static skybox is in the center of the circle. Use the settings in the "Align Directional Light" window for a more accurate orientation.
Close the "Align Directional Light" window.
Your directional light source now completely matches the light source on the skybox.
Go to Magic Sun Direction âžž Support Packages folder.
Import the support package for URP.
Go to the Universal Renderer Data asset and click the "Add Renderer Future" button.
In the drop-down menu, select "MSD Overlay URP".
MSD Overlay URP renderer future will be added to the list.
Go to Magic Sun Direction âžž Support Packages
Import the support package for HDRP.
The next steps are no different from the steps for .
The next steps are no different from the steps for .